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| author | Thomas Guillermo Albers Raviola <thomas@thomaslabs.org> | 2026-01-16 23:02:32 +0100 |
|---|---|---|
| committer | Thomas Guillermo Albers Raviola <thomas@thomaslabs.org> | 2026-01-16 23:02:32 +0100 |
| commit | 6b8af9cf83851c075c6c9514b1deaa931c2b19a4 (patch) | |
| tree | 428986b49c32e21d3f7a3c2dfa41858ae0153209 /07-july/src/game.h | |
Initial commit
Diffstat (limited to '07-july/src/game.h')
| -rw-r--r-- | 07-july/src/game.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/07-july/src/game.h b/07-july/src/game.h new file mode 100644 index 0000000..8ba77ed --- /dev/null +++ b/07-july/src/game.h @@ -0,0 +1,42 @@ +#ifndef GAME_H +#define GAME_H + +#include "camera.h" +#include "graphics/window.h" +#include "renderer/entity.h" +#include "player.h" +#include "terrain.h" +#include "texture.h" +#include "renderer/shape.h" +#include "graphics/shaders.h" + +typedef enum +{ + MENU, + RUNNING, + EXIT +}GameState_t; + +#define NUM_ENTITIES 1 + +#define WINDOW_WIDTH 1024 +#define WINDOW_HEIGHT 768 +#define WINDOW_ASPECT_RATIO ( (float)WINDOW_WIDTH / (float)WINDOW_HEIGHT ) + +typedef struct +{ + GameState_t gameState; + Shader_Layout shaderProgram, terrainProgram; + + entity_t ents[NUM_ENTITIES]; + shape_t *entsShape; + texture_t *entsTexture; + terrain_t *terrain; + + player_t player; + + camera_t camera; + window_t *window; +} game_t; + +#endif // GAME_H |
