blob: da9828bf54ce28748282a05a90684df649467a8a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
#ifndef TERRAIN_H
#define TERRAIN_H
#include "renderer/shape.h"
#include "texture.h"
typedef struct
{
GLuint texture[4];
} TerrainTexturePack;
typedef struct
{
shape_t *shape;
GLuint blendmap;
TerrainTexturePack textures;
GLfloat *height;
int w, l;
vec3_t position;
} terrain_t;
extern terrain_t *Terrain_Create( int w, int l, const char* heightmap_path, GLuint blendmap, TerrainTexturePack *textures);
extern GLfloat Terrain_GetHeightOfTerrain(terrain_t* terrain, GLfloat x, GLfloat z);
extern void Terrain_Destroy( terrain_t *terrain );
#endif // TERRAIN_H
|