#ifndef INPUT_H #define INPUT_H #include <stdbool.h> #define MAX_KEY_BUFFER_SIZE 256 void Input_PressKey(unsigned int key); void Input_ReleaseKey(unsigned int key); bool Input_isKeyPressed(unsigned int key); #endif // INPUT_H
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| Archive of my first OpenGL game attempt | Thomas Guillermo Albers Raviola |
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#ifndef INPUT_H #define INPUT_H #include <stdbool.h> #define MAX_KEY_BUFFER_SIZE 256 void Input_PressKey(unsigned int key); void Input_ReleaseKey(unsigned int key); bool Input_isKeyPressed(unsigned int key); #endif // INPUT_H