From 6b8af9cf83851c075c6c9514b1deaa931c2b19a4 Mon Sep 17 00:00:00 2001 From: Thomas Guillermo Albers Raviola Date: Fri, 16 Jan 2026 23:02:32 +0100 Subject: Initial commit --- 08-august/resources/shaders/passShader.vert | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 08-august/resources/shaders/passShader.vert (limited to '08-august/resources/shaders/passShader.vert') diff --git a/08-august/resources/shaders/passShader.vert b/08-august/resources/shaders/passShader.vert new file mode 100644 index 0000000..c75a347 --- /dev/null +++ b/08-august/resources/shaders/passShader.vert @@ -0,0 +1,15 @@ +#version 420 + +in layout(location=0) vec2 Model_Position; + +uniform mat4 M_totalTransform; + +out vec4 Fragment_Color; +out vec2 Fragment_Uv; + +void main() +{ + Fragment_Color = vec4(1.0, 1.0, 1.0, 1.0); + Fragment_Uv = vec2( (Model_Position.x + 1.0)/2.0, 1.0 - (Model_Position.y + 1.0)/2.0 ); + gl_Position = M_totalTransform * vec4(Model_Position, 0.0, 1.0); +} -- cgit v1.2.3