#+title:Cylindrical Coordinates #+setupfile: ../../math_options.org * Disclaimer This site as of now just a technology demonstration and its claims should not be taken as true (even though I myself am pretty confident they are) * Coordinate transformations \begin{align*} x &= r \cos\varphi\\ y &= r \sin\varphi\\ z &= z \end{align*} * Local unit vectors \begin{align*} \unitv{r} &= \cos\theta \unitv{x} + \sin\theta \unitv{y}\\ \unitv{\theta} &= -\sin\theta \unitv{x} + \cos\theta \unitv{y}\\ \unitv{z} &= \unitv{z} \end{align*} * Kinematic in cylindrical coordinates ** Time derivatives of the local unit vectors \begin{align*} \deriv{\unitv{r}}{t} &= \dot{\theta}\unitv{\theta}\\ \deriv{\unitv{\theta}}{t} &= -\dot{\theta}\unitv{r}\\ \deriv{\unitv{z}}{t} &= 0 \end{align*} ** Position vector and its time derivatives \begin{align*} \bm{r} &= r\unitv{r} + z\unitv{z}\\ \bm{v} &= \dot{r}\unitv{r} + r\dot\theta\unitv{\theta} + \dot{z}\unitv{z}\\ \bm{a} &= \left(\ddot{r}-r\dot{\theta}^2\right)\unitv{r} + \left(2\dot{r}\dot{\theta}+r\ddot{\theta}\right)\unitv{\theta} + \ddot{z}\unitv{z} \end{align*}